No. 28Rights & Licenses

Music Video Rights

Also called video rights, promo video, visual content rights

Who owns and controls music videos, and whether their costs are charged back to the artist.

Watch closely

100% recoupable video costs combined with label ownership gives the label the video at the artist's expense.

Appears in
Recording Agreement, 360 Deal
Topic
Visual Media
Jurisdiction
United States
Reviewed
July 2026

In plain English

Music videos are a significant investment but also a significant asset. The label typically funds and owns music video production. Video costs are usually 100% recoupable from the artist's royalties, meaning the artist effectively pays for videos they don't own. The artist should negotiate approval rights over creative direction and ownership reversion.

Why it matters

Videos are marketing tools that primarily benefit the label's release strategy. Yet artists typically pay for them in full through royalty deductions. Ownership also matters, an artist who later controls their catalogue wants to own or control associated videos.

Where it can land

The same clause is drafted three ways. These are the positions we see, worst first, so you can tell at a glance which one is in front of you.

Off marketPush back
  • 100% recoupable video costs with label retaining ownership
  • Label has sole creative control over video production
  • No budget cap, label can spend any amount and charge it back
StandardWorth negotiating
  • 50% recoupable video costs (standard in some deals)
  • Artist approval over director but not script or final cut
Artist-friendlyWhat fair looks like
  • Video costs 50% recoupable, 50% label's expense
  • Per-video budget cap agreed in writing before production
  • Videos revert to artist at end of the term

The language

The drafting language and the negotiation moves for this clause are part of the workspace.

You have read what the clause means and where the risk sits. The rest is the side-by-side of how it reads when it is against you and when it is not, plus the specific moves that get it there.

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